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  1. #1
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    Traits

    Lord of the Rings Online Traits Compendium


    Lord of the Rings Online has a interesting way to create character individuality by the use of traits. Traits are gained by several methods. These are: Race, Class, Legendary and Virtue. Gaining traits is done differently for each but all are equipped by visiting a bard in Middle Earth.

    Traits are gained as follows:

    Race: Gained from killing creatures that have racial hatreds.
    Class: Gained from using Skills/Spells of you chosen class.
    Virtues: Gained through exploration of Middle Earth or Purging the lands of foul creatures.
    Legendary: These are gained through the location of Books and pages.

    Virtues

    Each virtue gives three bonuses. The first one is the largest bones, the second not so large and the last a minor bonus. Further down you can find how to increase the level of these virtues.

    A good place to look for all the virtues is also in the Lord of the Rings Wiki. It has tables of the virtues and the bonuses they give.

    Charity

    At Rank 6, this trait provides the following bonuses:
    • +6.0% to Wound resistance
    • -1.5% to Ranged vulnerability
    • +2.1 to Power regen Out of Combat
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):List of Reputation Award Increases, available/purchasable at specified reputation level, by Race (race required to use):
    • Elf (Friend with Elves of Rivendell)
      • Award of Elven Virtue (+1 Charity, Patience and Wisdom)
    Compassion

    At Rank 6, this virtue provides the following bonuses:
    • -3.0% to Ranged Vulnerability
    • +3.2 to Power regen Out of Combat
    • -1.0% to Tactical Vulnerability

    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):

    Confidence

    At Rank 7, this virtue provides the following bonuses:
    • +7% to Fear resistance
    • +11 to Will
    • +2.4 to Power regen Out of Combat
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):List of Reputation Award Increases, available/purchasable at specified reputation level, by Race (race required to use):
    • Man (Friend with Men of Bree)
      • Award of Mens Virtue (+1 Confidence, Justice, Patience)
    Determination

    At Rank 8, this virtue provides the following bonuses:
    • +24 to Agility
    • +0.6 to Morale regen In Combat
    • +46 to Morale
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):Discipline

    At Rank 8, this virtue provides the following bonuses:
    • +24 to Might
    • +4% to Disease Resistance
    • +1% to Melee Vulnerability
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):Empathy

    At Rank 6, this virtue provides the following bonuses:
    • +30 to Armour
    • +9 to Fate
    • +2.0% to Fear Resistance
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):List of Reputation Award Increases, available/purchasable at specified reputation level, by Race (race required to use):Fidelity

    At Rank 7, this virtue provides the following bonuses:
    • +7.0% to Shadow Mitigation
    • +11 to Vitality
    • +23 to Power
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):List of Reputation Award Increases, available/purchasable at specified reputation level, by Race (race required to use):
    • Dwarf (Friend with Thorin's Hall)
      • Award of Dwarf Virtue (+1 Fidelity, Honesty and Loyalty)
    Fortitude

    At Rank 8, this virtue provides the following bonuses:
    • +7.3 to Morale regen Out of Combat
    • +12 to Might
    • +3% to Disease Resistance
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):Honesty

    At Rank 6, this trait provides the following bonuses:
    • +77 to Power
    • +15 to Armor
    • +5 to Fate
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):List of Reputation Award Increases, available/purchasable at specified reputation level, by Race (race required to use):
    • Dwarf (Friend with Thorin's Hall)
      • Award of Dwarf Virtue (+1 Fidelity, Honesty and Loyalty}
    Honour

    At Rank 7, this virtue provides the following bonuses:
    • +7% to Poison Resistance
    • +4% to Shadow Mitigation
    • +6 to Vitality
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):Idealism

    At Rank 7, this virtue provides the following bonuses:
    • +21 to Fate
    • +4.0% to Fear Resistance
    • +6 to Will
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):List of Reputation Award Increases, available/purchasable at specified reputation level, by Race (race required to use):Innocence

    At Rank 6, this virtue provides the following bonuses:
    • +3% to Melee Vulnerability
    • +3% to Poison Resistance
    • +2% to Shadow Mitigation
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):Justice

    At Rank 8, this virtue provides the following bonuses:
    • +0.8 to Morale regen In Combat
    • +113.0 to Morale
    • +3.6 to Morale regen Out of Combat
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):List of Reputation Award Increases, available/purchasable at specified reputation level, by Race (race required to use):
    • Man (Friend with Men of Bree)
      • Award of Mens Virtue (+1 Confidence, Justice and Patience)
    Loyalty

    At Rank 6, this virtue provides the following bonuses:
    • +18 to Vitality
    • +39 to Power
    • +8 to Armour
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):List of Reputation Award Increases, available/purchasable at specified reputation level, by Race (race required to use):
    • Dwarf (Friend with Thorin's Hall)
      • Award of Elven Virtue (+1 Fidelity, Honesty and Loyalty)
    Mercy

    At Rank 8, this virtue provides the following bonuses:
    • +5.5 to Power regen Out of Combat
    • -2.0% to Tactical Vulnerability
    • +6 to Agility
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):Patience

    At Rank 7, this virtue provides the following bonuses:
    • +4.9 to Power regen Out of Combat
    • +4.0% to Wound Resistance
    • -1.0% to Ranged Vulnerability
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):List of Reputation Award Increases, available/purchasable at specified reputation level, by Race (race required to use):
    • Elf (Friend with Elves of Rivendell)
      • Award of Elven Virtue (+1 Charity, Patience and Wisdom)
    • Man (Friend with Men of Bree)
      • Award of Mens Virtue (+1 Confidence, Justice, Patience)
    Tolerance

    At Rank 6, this virtue provides the following bonuses:
    • -3.0% to Tactical Vulnerability
    • +9 to Agility
    • +0.5 to Morale regen In Combat
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):Valour

    At Rank 8, this virtue provides the following bonuses:
    • +226 to Morale
    • +5.5 to Morale regen Out of Combat
    • +6 to Might
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):Wisdom

    At Rank 6, this virtue provides the following bonuses:
    • +18 to Will
    • +3.2 to Power Regen Out of Combat
    • +2.0% to Wound Resistance
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):List of Reputation Award Increases, available/purchasable at specified reputation level, by Race (race required to use):
    • Elf (Friend with Elves of Rivendell)
      • Award of Elven Virtue (+1 Charity, Patience and Wisdom)
    Zeal

    At Rank 7, this virtue provides the following bonuses:
    • +7% to Disease Resistance
    • +2% to Melee Vulnerability
    • +2% to Poison Resistance
    You can pursue this virtue to its maximum rank by completing the following deeds (listed in order of difficulty by deed level):
    Last edited by Youso; 12th May 2008 at 09:35. Reason: Updated with Some Forochel Traits
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  2. #2
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    Re: [Guide] Traits

    Racial Traits

    The next set of traits are Racial. These vary for each of our 4 races, but are all gained from killing creatures. Note: Racial Trait slots are gained at levels 13, 19, 25, 31, & 37, (These are the boxes you gain at the bard. Not the start level of the enmities).

    You can view more information in the Lord of the Rings Wiki.

    Each race has 3 enmities (A, B, & C), with tiers opening up on the following levels:

    A: 13 / 19 / 25
    B: 13 / 29 / 35
    C: 30 / 35

    Racial enmities (A, B, & C):
    Note: The number in the brackets = number of kills required to obtain trait

    Man - Dead, Wargs, & Hillmen
    Elf - Goblins, Orcs, & Drakes
    Dwarf - Dourhands, Goblins, & Trolls
    Hobbit - Wolves, Spiders, & Goblins


    Dwarf

    Enmmity of the Dourhands I(50): Headbutt - 15 common damage (goes up with level) with a 5s cooldown, no power cost
    Enmmity of the Dourhands II(100): Guile and Might Bonus - +5 percent to red and yellow conjunctions (guile and might)
    Enmmity of the Dourhands III(150): Dwarf Axe - +1 percent 1hand and 2hand axe damage


    Enmity of the Goblins I(50): - Fateful Dwarf - +20 fate
    Enmity of the Goblins II(100): Return to Thorin's Gate - Sends you straight to Thorins Hall. (1 hour cooldown)
    Enmity of the Goblins III(150): Hunker down - Reduces incoming damage for a short time

    Enmity of the Trolls I(50): Dwarf's Endurence - adds 35 vitality to fellowship for 10 seconds. (1hour cooldown)
    Enmity of the Trolls II(150): Shield Brawler - (adds 2% to block chance)

    Elf

    Enmity of the Goblins I(50): Sylvan Shadows - Decreases movement speed greatly, subtracts 3 from stealth level. 30-minute cooldown.
    Enmity of the Goblins II(100): Tactics and Conviction Bonus - Adds 5% to Conjunction Power and Morale Healing Multiplier.
    Enmity of the Goblins III(150): Elf Bow-Damage Bonus - Adds 2% Bow Damage.

    Enmity of the Orcs I(50): Friend of Man - +20 to Fate
    Enmity of the Orcs II(150): Return to Rivendell - Sends you straight to Rivendell. (1 hour cooldown)
    Enmity of the Orcs III(250): +75 percent chance to parry for a few seconds, (1 hour cooldown)

    Enmity of Drakes I(100): +2 percent damage to 1handed swords (dont know about 2handers)
    Enmity of the Drakes II(150): Power of the Eldar - Adds a bonus to your fellowships power

    Hobbit

    Enmity of the Wolves I(50): -Stoop for a Stone - A ranged attack using a stone (need cooldown, damage)
    Enmity of the Wolves II(100):Guile & Conviction Bonus -Adds 5.0% to Guile Conjunction Damage and 5.0% to Conviction Conjuction Healing
    Enmity of the Wolves III(150): Hobbit Club Damage - +1.0% bonus to Club damage.

    Enmity of the Spiders I(50): Hobbit Stature - +20 might
    Enmity of the Spiders II(150): Return to Hobbiton - Sends you straight to Hobbiton. (1 hour cooldown)
    Enmity of the Spiders III(250): Hobbit Resilience - Bonus to party hope (+1 bonus for 9 minutes, 1hour cooldown)

    Enmity of goblins I(50): Hobbit Stealth - stealth mode. (30 min cooldown)
    Enmity of goblins II(100): Hobbit Silence - A feign death like move. (need cooldown)

    Man

    Enmity of the Dead I(50): Upper-Cut - small short-range melee damage
    Enmity of the Dead II(100): Tactics and Might - Bonus "5% to damage and 55 to healing in conjunctions
    Enmity of the Dead III(150): Man Sword Damage - Bonus "Adds 2% to one-handed and two-handed sword damage

    Enmity of the Wargs I(50): Man of the Fourth Age - Adds 20 to Will
    Enmity of the Wargs II(150): Return to Bree - Ports you to the circle outside Bree West gate. (1 hour cooldown)
    Enmity of the Wargs III(250): Duty Bound - Adds bonus to fellowship's morale for 15m. (1 hour cooldown)

    Enmity of the Hillmen I(150): Balance of Man - Adds 1% to parry, block and evade
    Enmity of the Hillmen II(250): Strength of Morale - 3000 morale heal. (1 hour cooldown)
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  3. #3
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    Re: [Guide] Traits

    [LEFT]
    Class Traits

    For more information on class traits you can see the Class Traits Page on the Lord of the Rings Wiki

    Burglar

    Cunning Wound - The wounds caused by your cunning attacks bleed more profusely.
    Line bonus - Increased Critical Chane with burglar skills by 1%
    How to Unlock: Srike with Cnning Attack x500

    Swift and Subtle - You are able to perform your subtle stab skill with greater speed, inflicting more damage.
    adds 10.0% to subtle stab damage, line bonus: increases critical chance with burglar skills by 1%
    How to Unlock: Strike using Subtle Stab x1250


    Hidden Dagger - Your attacks while using stealth are far more accurate, reducing the chances that you may miss or that your enemy may somehow avoid them.
    subtracts 5.0% from all enemy defence chances, decreases your miss chance, line bonus: increases positional damage multiplier by 3.0%
    How to Unlock: Use your special Stealth Attacks x300

    Perplexing Riddle -Your riddles are far more perplexing than your foes can comprehend, both stunning and mesmerizing them.
    line bonus: increases agility by 10.
    How to Unlock: Use Riddle on your enemies x200

    Ambidextrous - You are able to wield your off-hand weapon more efficiently, dealing greater damage to your foes.
    adds 15.0% to off-hand damage multiplier
    line bonus: increased critical chance with burglar skills by 1.0%
    How to Unlock: Gained from level 15 Class Quest

    Strike from Shadows - You are able to land precise blows when attacking while using stealth, increasing your chances of landing a critical hit with suprise strike, cunning attack, or provoke.
    adds 5.0% to critical chance, line bonus: increases positional damage multiplier by 3.0%
    How to Unlock: Land critical blows when using stealth x150


    Disabling Attack - You are able to use your disable skill to greatly reduce your enemy's speed.
    line bonus: increases mischievous glee healing by 2.0% and 1 pulse.
    {i think you can actually earn it before i wasn't given it when i jumped to 20 from the starter instance}
    How to Unlock: Use Disable against an enemy x600

    Trickster - Your dust in the eyes skill affects multiple enemies nearby.
    dust in the eyes is now AOE, line bonus: increases mischevous glee healing by 2.0% and 1 pulse.
    How to Unlock: Use Dust against your enemy x1000

    Footpad - Your ability to move about with stealth has developed beyond your natural aptitude
    adds 2 to stealth level, line bonus: increases positional damage modifier by 3.0%
    How to Unlock: Use your Distraction skill successfully x1000

    Focused Eye - You are able to take aim more quickly than you once did.
    reduces the recovery time of aim by 30.0s. line bonus: increases critical chance with burglar skills by 1%
    How to Unlock: use aim in battle {using it before combat starts also counts} x750

    Side-step - You are able to evade attacks more easily than before.
    adds 3.0% to evade chance, line bonus: increases agility by 10
    How to Unlock: Evade enemy attacks x1250

    Opportunist - Imprves your counter defence skill to further increase your opponent's vlnerability to critical hits.
    Line bonus: increases mischievous glee healing by 2.0% and 1 pulse.
    How to Unlock: Use Counter Defence x350

    Overwhelming Odds - The effects of your tricks are increased after you participate in a conjunction.
    Increases the output of your conjunctions, Line bonus: increases agility by 10
    How to Unlock: Execute Conjunctions x150

    Leaf-walker - You are able to move more quickly while using stealth.
    Your stealth is improved, enabling you to move quickly when hiding, Line bonus: lincreases positional damage multiplier by 3.0%
    How to Unlock: Use Hide in plain sight skill

    Blind Fury - When you enrage your foes, they are likely to engage you in melee combat.
    Line bonus: increases mischievous glee healing by 2.0% and 1 pulse. (lasts for 30s)
    How to Unlock: Use Enrage against your enemies x

    Appraising Eye - Your Spot Weakness skills is improved {i bugged the grammar}
    "You are skilled at detecting even the smallest weaknessses in your enemy's armour when using your reveal weakness skill."
    This trais improves your reveal weakness skill, Line bonus: increases agility by 10.
    How to Unlock: Gained from level 30 Class Quest

    Champion

    Call of the Wild:
    The Champion's Wild Attack generates additional threat and will lessen the effects of your fervour penalty.
    Improved Threat. Subtracts 2.0% from fervour mitigation.
    How to Unlock: Strike With Wild Attack x1250

    At the Ready:
    The Champion's base block rate is increased and she gains a small amount of natural armour.
    Increase Block 2%. Reduce Fervor mitigation 2%
    How to Unlock: Successfully block with a shield x1000

    Swift to Anger:
    Your Swift Strike skill now generates a fervour pip on a successful critical attack. Your total Might is also increased.
    Adds 10.0 to Might
    How to Unlock: Use Swift Strike X1000

    Deep Strikes:
    On a critical attack, Wild Attack, Savage Strikes, and Brutal Strikes will apply an additional bleed. Fervour also adds an extra 2% bonus to damage.
    Adds 1.0% to Fervour damage bonus.
    How to Unlock: Land Critical Blows Using Wild Attack x1000

    Vicious Strikes:
    Increases the critical damage of Wild Attack, Savage Strikes, and Brutal Strikes. Fervour also adds an extra 2% bonus to damage. Adds 4% to Critical
    Damage Modifier for all Strike skills.
    How to Unlock: Land Critical Blows With Brutal Strikes x50

    Flashing Blade: (unlocks Tower Blade)
    Your Blade Wall skill will generate a fervour pip on a successful attack. Blade Wall and Blade Storm will also do more damage.
    Adds 2% to Area of Effect Skill Damage.
    How to Unlock: Strike With Blade Wall x500

    Blood-lust:
    Your Wild Attack will generate a fervour pip on a critical. Fervour also adds an extra 2% bonus to damage.
    Adds 25.0 to max morale. Adds 1.0% Fervor Damage Bonus
    How to Unlock: Land Critical Hits with Wild Attack x50

    Braced Against Defeat:
    Your bracing attack will provide additional morale for each additional enemy around you. Blade Wall and Blade Storm will also do more damage.
    +2% Area of Effect Skill Damage
    How to Unlock: Strike Enemies with Bracing Attack x400

    Deadly Strikes:
    Increases the critical damage multiplier of Wild Attack, Savage Strikes and Brtual Strikes. Fervour also adds an extra 2.0% bonus to damage.
    +25% to Critical chance Add modifier for all strike skills. Adds 1% Fervor damage bonus.
    How to Unlock: Hit with Savage Strike x500

    Eye of the Storm:
    Reduces cost to 3 pips
    +2% AoE damage
    How to Unlock: Land Critical Blows with Bladestorm x

    Flurry of Blows:
    Your Flurry will last an additional 10 seconds and speed you up an extra 5.0%. Your total Might is also increased.
    Adds 10 Might
    How to Unlock: Use Flurry x750

    Fervent Rage:
    The Champion's Battle Frenzy now their fervour meter generating 5 pips. Their total might is also increased.
    Adds 2 to Fervour. Adds 10 to Might.
    How to Unlock: Use Battle-Frenzy x450

    Patience: (listed in Known Issues thread as borked)
    Exchange of Blows procs more often.
    Increased threat. -2% Fervor mitigation.
    How to Unlock: Hit targets with Exchange of Blows x?

    Time of Need:
    +5 Fervor
    +10 Might
    -300 from Dire Need recast timer
    How to Unlock: cast Dire Need x??

    Winds of the Storm:
    Your Blade Storm attacks can now affect up to ten targets. Blade Wall and Blade Storm will also do more damage.
    Adds 5 to Number of Targets. Adds 2.0% to Area of Effect Skill Damage.
    How to Unlock: Strike Enemies with Blade Storm x350

    Heavy Shield Use:
    Heavy Shield Use
    -2% Fervor mitigation
    How to unlock: Complete the level 30 Class Quest


    Captian

    Captain of War:
    Your war-cry encourages your allies to attack with greater speed.
    Line Bonus: Mark Skills Reset Timer is reduced -2.0 a second.
    How to Unlock: Use War-cry x??

    Expert Attacks:
    You have a greater chance of landing a Critical Hit with your Devastating Blow and Pressing Attack.
    Adds 5.0% to Critical Chance. Adds 10 to Might.
    How to Unlock: Land Critical Hits with Devastating Blow x100

    Focused Strikes:
    Your skill with arms reduces the chance that your attacks will miss.
    Adds 2.0% to Fear Resistance
    How to Unlock: Land Blows with Defensive Strike x??

    Renewed Voice:
    Your Enraged Shout recovers more quickly than before.
    Enraged Shout now recovers Skill Reset seconds faster. Adds 10 to Might.
    How to Unlock: Use Enraged Shout x??

    Subtle Command:
    Your Cries and healing skills draw less attention from your enemies.
    This trait lowers your threat by a medium amount. Adds 2.0% to Fear Resistance.
    How to Unlock: Use your cries to good effect x2000

    Turn of the Tide:
    Your Routing Cry inflicts greater damage, stunning your foes.
    Adds 3.0% to Damage Increase. Adds 10 to Might.
    How to Unlock: Afflict enemies with Routing Cry x??

    Captain's Valour:
    Your Banner of War evokes greater effects upon your allies. You must resummon your Herald for it to take effect.
    Line Bonus: Mark Skills Reset Timer is reduced -2.0 a second.
    How to Unlock: Summon your Herald of War x150

    Strong Voice:
    The power costs of your Cries and Shouts are reduced.
    Subtracts 8.0% from Power Cost. Adds 30.0 to Max Power.
    How to Unlock: Use Words of Courage x??

    Fear No Darkness:
    Your Words of Courage greatly increases the morale of your allies.
    Adds 30.0 to Power Max.
    How to Unlock: Use Muster Courage x??

    Captain's Hope:
    The Captain's Banner of Hope evokes greater effects upon her allies.
    How to Unlock: Summon your Herald of Hope x150

    Blood Of Numenor:
    Allies renewed by your Hands of a Healer skill will return with full Morale and more Power.
    Line Bonus: Power Max 30.0
    How to Unlock: Save Allies From the Brink of Death x100

    Intimidating Shout:
    Your Threatening Shout more strongly directs the enemies ire towards you.
    Threatening Shout now generates more threat. Line Bonus: Might +10
    How to Unlock: Use Threatening Shout x600

    Loyalty:
    Your Herald wears stronger armor.
    Your Herald can take more punishment.
    Line Bonus:2.0% Fear Resistance
    How to Unlock: Complete the level 15 Class Quest

    Defiance:
    Your Last Stand lasts longer, and you are healed when it ends.
    Adds 10.0 to duration modifier. Line Bonus:2.0% Fear Resistance
    How to Unlock: Complete the level 30 Class Quest


    Guardian

    Guardian's Ward:
    Your Guardian's Ward increases your natural damage mitigation. All of your special attacks also more strongly direct your enemy's ire towards you.
    Adds additional threat.
    Lasts 8 seconds.
    How to Unlock: Strike enemies with Guardian's Ward x1200

    Shield Expertise:
    You are able to use your shield more efficiently, blocking more attacks and reducing the damage dealt to you. All of your special attacks also more strongly direct your enemies' ire towards you.
    Adds 5.0% Block Chance. Adds additional threat. Adds 5.0% to Common Mitigation.
    How to Unlock: Strike enemies with Shield-Blow x1500

    Stinging Blow:
    You attack more quickly with your Sting skill, inflicting greater damage. Your base Might is also increased.
    Subtracts 3.0 from Sting Skill Reset. Adds 10 to Might. Adds 10% Damage Multiplier to Sting Damage.
    How to Unlock: Strike enemies with the Sting skill x750

    Reactive Block:
    You damage your attacker whenever you block an incoming attack. Your base Might is also increased.
    Adds 10 to Might.
    The damage on blocking from this trait doesn't seem to be working. This needs to be double checked for beta 2.
    How to Unlock: Strike enemies with Shield-swipe x400

    Deflected Blows
    You regenerate some of your power whenever you block an incoming attack, and your block response lasts longer.
    Adds 3.0 to Block Response Duration Modifier
    How to Unlock: Complete the level 15 Class quest

    Controlled Breathing:
    Your Catch a Breath skill heals additional morale and also heals power. Your base Vitality is also increased.
    Adds 10 to Vitality
    How to Unlock : Use Catch a Breath x250

    To The Rescue:
    You are able to move more quickly. Your Vitality is also increased.
    Adds 5.0% to Run Speed. Adds 10 to Vitality.
    How to Unlock: Evade Enemy Attacks x1000

    Stoic:
    Your base Vitality and Fate are increased. All of your special attacks also more strongly direct your enemy's ire towards you.
    Adds 15 to Vitality. Adds Additional Threat. Adds 15 to Fate.
    How to Unlock: Use Guardian's Pledge x??

    Parried Blows:
    You regenerate some of your power whenever you parry an incoming attack, and your parry response lasts longer.
    Adds 3.0 to Parry Response Duration Modifier
    How to Unlock: Complete the level 30 Class Quest

    Harrasser:
    Your Vexing Blow may hit up to three targets in a 90-degree arc and recovers faster. Your base Vitality is also increased.
    Adds 10 to Vitality
    How to Unlock : Use Vexing Blow x800

    Quickness:
    Your attack skill is increased beyond your normal abilities. Your base Might is also increased.
    Subtracts 5% from Attack Duration. Adds 10 to Might
    How to Unlock : Strike enemies with the Sting skill x??
    "Strike enemies with the Sting skill" is the text currently given by the lorebook. The actual method of advancing this may have been changed to any "non shield" melee attack in a previous patch. (confirmation on this would be appreciated)

    Selfless Defense:
    The Guardian's Protection skill makes his target less threatening, while drawing the enemy's ire towards him. All of his special attacks also more strongly direct his enemy's ire towards him.
    How to Unlock: ??

    Braveheart:
    You Warrior's Heart recovers more quickly and allows you to use any of your reactive skills, and your Shield Swipe response lasts longer.
    Subtracts 90.0 from Skill Reset Time. Adds 3.0 to Shield Swipe Response Time
    How to Unlock: Use Warrior's Heart x150

    Grim Challenge:
    Your Challenge skill recovers faster. Your base Vitality is also increased.
    Subtracts 25.0 from Guardian's Challenge Skill Reset. Adds 10 to Vitality
    How to Unlock: Use Challenge x??

    Heat of Battle
    Your Thrill of Danger returns quickly and allows you to use any of your reactive skills, and your Retaliation response lasts longer.
    Adds 3.0 to Retaliate Response time
    How to Unlock: Use Thrill of Danger x125

    Strong Lungs
    You are able to take Deep Breaths more often and for longer periods of time. Your base Might is also increased.
    Subtracts 150.0 from Deep Breath Skill Reset. Adds 10 to Might
    Use Deep Breath x100


    Hunter

    Sturdy Traps:
    It is more difficult for enemies to break free of your traps.
    Line bonus: Ranged Critical Hit Chance Mod 1.0%
    How to Unlock: Set traps for your enemies x 350

    Barbed Fury:
    Wounds caused by your Barbed Arrow bleed more profusely.
    Adds 2.0% to Ranged Offense Damage.
    How to Unlock: Strike enemies with Barbed Arrow x 750

    Swift and True:
    Your Swift Bow inflicts greater damage to your enemies.
    Adds 8.0% to Swift Bow Damage. Adds 2.0% to Ranged Offense Damage.
    How to Unlock: Strike enemies with Swift Bow x 1000

    Rapid Recovery:
    All of your melee skills recover more quickly than before.
    Subtracts 1.2 from Skill Reset Time. +1% Ranged Critical Hit
    How to Unlock: Strike enemies with Swift Stroke x 500

    Deadly Precision:
    When you land a Critical Hit with a ranged attack, your Focus (Aim) increases by +1.
    Barbed Arrow induction time reduced 0.1s, Swift Bow induction time reduced 0.1s
    How to Unlock: Land critical hits with your bow skills x 500

    Graceful Draw:
    Your Endurance Stance further reduces the Power cost of your ranged skills.
    Adds 0.3 to Power Regeneration in Combat
    How to Unlock: Strike Enemies with your bow skills x6000

    Hail of Arrows:
    You have a greater chance of landing Critical Hits with your Rain of Arrows.
    Adds 25.0% to Critical Chance for Rain of Arrows. Adds 2.0% to Ranged Offense Damage. Adds 25.0% to Critical Damage Multiplier for Rain of Arrows.
    How to Unlock: Strike enemies of rain of arrows x 500

    Arrow Storm:
    The focus cot of your Rain of Arrows is reduced by 1
    Adds + 0.3 to Power regen in combat
    How to Unlock: Strike enemies with Rain of Arrows x 600

    Swift Recovery
    Your Needful Haste and Intent Concentration recover more quickly.
    Reduces recovery time by 60.0s, Barbed Arrow induction time reduced by 0.1s, Swift Bow induction time reduced by 0.1s
    How to Unlock: Strong Draw: Use Needful Haste x 125

    The Focus (Aim) cost for your Penetrating Shot is reduced by -1.
    Adds 1 to Pip. Adds 0.3 to Power Regeneration in Combat.
    How to Unlock: Use Penetrating Shot x 600

    True Shot:
    The Hunter's Penetrating Shot pierces more deeply through an enemy's armour, ignoring more of the armour's damage mitigation.
    Subtracts 8.0% from Target's mitigation to this attack. Ranged Offense Damage increased 2.0%
    How to Unlock: Strike enemies with Penetrating Shot x 1,000

    Heightened Senses:
    Your exceptional senses allow you to track creatures over a greater distance, even if they are using Stealth, and to more easily detect creatures using Stealth.
    Line Bonus: Ranged Critical Hit
    Chance Mod increased 1.0%
    How to Unlock: Use Tracking skills x 500

    Rapid Recovery:
    All of your melee skills recover more quickly than before.
    Subtracts 1.2 from Skill Reset Time
    Line Bonus: Ranged Critical Hit
    Chance Mod increased 1.0%
    How to Unlock: Strike enemies with Swift Stroke x 500

    Deep Concentration:
    Your Intent Concentration also restores some power, in addition to its normal effects.
    Line Bonus: Power Regeneration in Combat increased by 0.3 per second.
    How to Unlock: Use Intent Concentration x 150

    Stealthy Shot
    When you use Beneath Notice, you draw even less attention from your enemies
    Lasts for 30s
    Line Bonus: Ranged Critical Hit Chance Mod increased 1.0%
    How to Unlock: Use Beneath Notice x 150


    Fast Draw:
    You are able to release your Barbed Arrow and Swift Arrow more quickly
    Line Bonus: Barbed Arrow induction time reduced 0.1s, Swift Arrow induction time reduced 0.2s
    Complete lvl 15 Hunter quest.

    Enduring Precision:
    Your focus increases 1 every 5 seconds while you are in a Precision Stance
    Line Bonus: Barbed Arrow induction time reduced 0.1s, Swift Arrow induction time reduced 0.1s
    Complete lvl 30 Hunter quest


    Loremaster

    Master of the Staff:
    Your Staff Strikes are deadly and can stun opponents at times.
    Your staff strikes are near legendary. Adds 2.0% to fire mitigation. Multiplies Max Morale by 1.05
    How to Unlock: Use Staff-Strike against your Foes x600

    Light of Hope:
    Your Beacon of Hope skill has lower cost to your Morale and resets faster.
    Subtracts 40.0% from Beacon of Hope's Morale Cost. Adds 0.3 Morale regeneration in Combat. Subtracts 10.0 from Skill Reset Time. Reduces Beacon of Hope Induction time by 1.0 seconds.
    How to Unlock: Use Beacon of Hope x600

    Master of Beasts:
    Your knowledge of the Signs of Animals gives you greater control over them, lessening their cost and enhancing their duration.
    Subtracts 10.0% from Loremaster Sign of the Wild Power Cost. Line Bonus: -3.0% from all the power costs of your sign skills. Adds 120.0 to Signs of the Wild durations.
    How to Unlock: Use Sign of Protection x500

    Power and Wisdom:
    This improves your Ancient Wisdom effect magnitude and enables you to use your Power of Knowledge skill for a longer period of time.
    Adds 1.0% to Disease Resistance. Adds 1.0% to Wound Resistance.
    How to Unlock: Draw Power from your enemies x250

    Subtlety of Wisdom:
    You have a keen understanding of what it means to be a keeper of ancient lore in Middle-earth, often going unnoticed when you do choose to call upon your knowledge.
    Your threat level when playing skills is reduced a small amount. Adds 2.0% to fire mitigation.
    How to Unlock: Use Blinding Flash against your enemies x400

    D
    Tezz
    Pikeman Defence Stacker
    SWG EMU

    Xau
    Imperial Spy
    SWG Retail


  4. #4
    High Council Boda's Avatar
    Join Date
    23rd Aug 2004
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    East London
    Posts
    2,339

    Re: [Guide] Traits

    Legendary Traits

    These are gained through legendary books for each class, the books drop randomly in areas lvl 39+, Trollshaws, Misty Mountains and Angmar.
    They give an accomplishment to acheive in your class tab in accomplishments (shift + L) to talk to someone related to your class.

    These are:

    Boromir for Captain
    Elrond and Gandalf for Loremasters
    Bilbo Baggins for Burglars
    Legolas for Hunters
    Samwise for Guardians
    Gimli for Champions
    Lindir for Minstrels

    Note 1: All these npc's are located in Rivendell.
    Note 2: The trait maybe completed at level 39, but the first Legendary Trait Slot does not open until level 41.

    Once you've talked to them they give you a quest to find 8 pages that are missing from the books, that is recorded in your class accomplishments.


    Burglar

    Book of Knives: Flashing Blades - 3rd Critical Strike response chain attack, follows Double Edged Strike (ie. BA->DES->FB)
    Pages: 3, 5, 12, 17, 18, 23, 26, 31
    First 4 pages from Iron-Crowns in Ram Duath, Angmar
    Last 4 pages from Elite Spiders (lvl 41 -42 lurkers are the best chance) at The Wovenvales in North Trollshaws

    Knee Breaker's Manual: Sweep the Knee - Your Trip skill does not break Stealth and recovers much more quickly. This increases your Trip ability. Decreases Trip reset time by 40.0 seconds
    Pages: 1,3,4,8,10,15,16,19
    First 4 pages from Hillmen around Donnvail in Fasach-Falroid, Angmar
    Last 4 pages from Blogmal Orcs at Rammas Deluos in center of Thorhad along the dread statues, Angmar

    Expert's Guide To Dirty Fighting: Exposed Throat - 4th Conjunction Starter
    Pages: 4, 5, 7, 12, 15, 19, 24, 28
    These pages randomly drop from level 39+ Humanoid mobs, known drops from Goblins in the camp at Western Malenhad, Angmar and Trolls in Trollshaws


    Captain

    Treatise of Valour: Shield of the Dunedain - Your voice calls upon the will of the dunedain protecting a companion but at the cost of half your power.
    Pages; 2, 3, 5, 10, 12, 15, 18, 22
    First 4 pages from Hillmen in and around Donnvail, Angmar
    Last 4 pages from Blogmal Orcs near the dread staue line of Rammas Deluon, Angmar. Also from Ongb
    Tezz
    Pikeman Defence Stacker
    SWG EMU

    Xau
    Imperial Spy
    SWG Retail


  5. #5
    Administrator Youso's Avatar
    Join Date
    12th Nov 2003
    Location
    Wimbledon
    Age
    33
    Posts
    3,154

    Re: [Guide] Traits

    Updated to include the 3 new traits in Sarnur and the two new traits in Haudh Iarchath.

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